Sunday, May 27, 2007

Orisinal.com

This guy has made several good games in the same calm and relaxing style. What every game has in common, is that you can pick it up right away, and there is no learning curve! A decent consistency in the artwork too!

Raku Gaki Islands

A webpage that I feel showcases great imagination, and a will to do some hard work, cause this takes time! Pretty neat 3d work in Flash too.

Assassins Creed

This trailer for Assassins Creed from UbiSoft was released during the recent event, UbiDays. It is done entirely ingame and features only gameplay, yet there is movie quality production and graphics in this trailer



Probably another major hit from UbiSoft, the guys behind recent amazing games like Splinter Cell and Ghost Recon.

Gears concept art

Came across this large collection of concept art for Gears of War. I really admire people that can churn this kind of graphics from their mind!



Click here for more

Dx 9 vs Dx 10

A couple of pretty neat videos that showcases the difference in dx9 vs dx10 technology. Impressive stuff, especially video nr. 2! And evidence that the ever growing ball of graphics keeps on rolling.

Click here for the videos

Cell Factor with a PhysX Ageia card installed

PhysX is a card that you can install in your computer to help out with physics calculations in games. A pretty interesting concept that can be seen in this demo of Cell Factor, the first game to utilize the PhysX card.

Nintendo

This last couple of years Nintendo have really redeemed themselves from the mediocre successes they had with Nintendo 64 and Gamecube. The Wii and the DS are on the way to being the biggest hits in the videogame industry ever. Much like UbiSoft are doing with the Splinter Cell series, Nintendo had the guts to renew themselves, to bet everything on 1 card. I really admire that, and it shows that no matter how bad you have made your bed, you can always redeem yourself.

Another Code: Two Memories

This is a game I have just gotten for my Nintendo DS, and I feel that it uses the DS the exact way it is meant to be used. For example, this one puzzle had you presented with a piece of paper on the lower screen and a stamp on the top. I bent my mind a long time before I figured it out. You actually had to "stamp" on the piece of paper by closing the DS and opening it again!



It must be really exiting to be in a project that pioneers a new and inventive platform in such way!

Renaissance

Pretty cool animation feature that is kind of like a cross-breed between Sin City the movie and Sin City the comic.

Shrek the Third

I was pretty disappointed with this movie, it has pretty much gone downhill from the first one. This rule I will have to carve into my leg: Stop while you're ahead!
And of course, never get gready!

Splinter Cell: Conviction

I've included this game in my journal because it is daring. Daring in the way that the Splinter Cell series already has a winning formula of graphics and gameplay, and yet they go ahead and change the entire gameplay style. Instead of hiding in the shadows while working for a government agency, you now hide in the crowds while fleeing from them.



Burst Labs

Just a cool website I found. Uses flash, but does not overuse it.

Monkey Island

One goal of mine has to be to create a game that brings back some of that old magic that for example the Monkey Island series provided. In my opinion, very few modern games has the same sense of humour or adventure that these old games had. Or the great artwork!

Phillips Entertaible

This is the a fantastic invention that utilizes new technology to bring back the old magic from board games. The touch-sensitive screen works like a board in a board game, and you can interact with it with regular pieces.

Gears of War

Gears of War is a landmark when it comes to graphical achievements in video gaming. This trailer for the game is made with the game engine itself, and is real-time. That is an amazing feat, when you can use a ingame engine to produce full quality trailers.

Trusty Bell

Not yet released, the artwork of this game is truly astounding. This is without a doubt the most successful utilization of cel shading to date.

Snow white

An important movie for everybody interested in animation and cartoons. I saw it again yesterday and the subtle colorwork
still amazes me.

Conan concept art

These are some of the skills that I lack, but will need to improve to get myself into the industry. Great sketches from mind to paper. Also, FunCom is a Norwegian company that I could very well see myself in.



Click here for more of the same from Conan.

Saturday, May 26, 2007

Ignition

This game caught my attention because of its unique ability to get one absolutely hooked, in spite of its simple and uncomplicated design.

Leo Burnett

This page makes wonderful usage of old versus new technology!

Friday, May 25, 2007

Bioware

This company actually convinced me that it IS possible to make good movie-based games, Star Wars: Knights of the Old Republic.

Wednesday, May 23, 2007

Pan's Labyrinth

I think this movie is great, because it sets the scene up so that everybody thinks its a movie for children. Then it rips the carpet from under the audience's feet with raw violence and leaves them in suspense for the rest of the movie. The surprising nature really inspires me.

Monday, April 23, 2007

Sin City



I add Sin City to my journal because I feel that movie, except from being awesome, represents what I want from my career after finishing school. I want to take an already established medium, in Sin City's case that's comics, and merge it with another medium.

It is also admirable that Rodriguez made the movie colorless, like the comic, and i love to stick this to people who claim that color is what makes a movie good :)

Monday, April 2, 2007

Whiteboard Stop Motion



A came across this fantastic video on a page called Break.com. I think its awesome since it showcases something that is similar to what I want to do with my folio. It doesn't have any weaknesses, everything is in the right place, and looks fantastic, while keeping the style consistent. It also showcases great imagination and will to work for your art. If was ever able to create something even remotely similar, I would be in ecstasy!